Mostly as a way to compare the EGL and GLX implementations.
{ "gl-legacy", GDK_DEBUG_GL_LEGACY, "Use a legacy OpenGL context" },
{ "gl-gles", GDK_DEBUG_GL_GLES, "Use a GLES OpenGL context" },
{ "gl-debug", GDK_DEBUG_GL_DEBUG, "Insert debugging information in OpenGL" },
+ { "gl-glx", GDK_DEBUG_GL_GLX, "Use GLX on X11" },
{ "vulkan-disable", GDK_DEBUG_VULKAN_DISABLE, "Disable Vulkan support" },
{ "vulkan-validate", GDK_DEBUG_VULKAN_VALIDATE, "Load the Vulkan validation layer" },
{ "default-settings",GDK_DEBUG_DEFAULT_SETTINGS, "Force default values for xsettings" },
GDK_DEBUG_GL_LEGACY = 1 << 15,
GDK_DEBUG_GL_GLES = 1 << 16,
GDK_DEBUG_GL_DEBUG = 1 << 17,
- GDK_DEBUG_VULKAN_DISABLE = 1 << 18,
- GDK_DEBUG_VULKAN_VALIDATE = 1 << 19,
- GDK_DEBUG_DEFAULT_SETTINGS= 1 << 20
+ GDK_DEBUG_GL_GLX = 1 << 18,
+ GDK_DEBUG_VULKAN_DISABLE = 1 << 19,
+ GDK_DEBUG_VULKAN_VALIDATE = 1 << 20,
+ GDK_DEBUG_DEFAULT_SETTINGS= 1 << 21
} GdkDebugFlags;
extern guint _gdk_debug_flags;
if (GDK_DISPLAY_DEBUG_CHECK (display, GL_DISABLE))
return FALSE;
- /* We favour EGL */
- if (gdk_x11_screen_init_egl (screen))
- return TRUE;
+ if (!GDK_DISPLAY_DEBUG_CHECK (display, GL_GLX))
+ {
+ /* We favour EGL */
+ if (gdk_x11_screen_init_egl (screen))
+ return TRUE;
+ }
if (gdk_x11_screen_init_glx (screen))
return TRUE;